﻿<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:trackback="http://madskills.com/public/xml/rss/module/trackback/" xmlns:wfw="http://wellformedweb.org/CommentAPI/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/"><channel><title>博客园-ArenAK的博客</title><link>http://www.cnblogs.com/ArenAK/</link><description>3D图形、虚拟现实 /
3D Computer Graphics,Virtual Reality</description><language>zh-cn</language><lastBuildDate>Thu, 28 Aug 2008 00:07:53 GMT</lastBuildDate><pubDate>Thu, 28 Aug 2008 00:07:53 GMT</pubDate><ttl>60</ttl><item><title>ShaderX2 pdf格式下载</title><link>http://www.cnblogs.com/ArenAK/archive/2008/07/15/1243693.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Tue, 15 Jul 2008 14:31:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/07/15/1243693.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1243693.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/07/15/1243693.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1243693.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1243693.html</trackback:ping><description><![CDATA[ShaderX2已经可以自由下载了。<br />
<br />
下载链接在这里：<font face="Verdana"><a style="text-decoration: underline" href="http://www.fs2you.com/zh-cn/files/787f2cb8-5279-11dd-9fd9-0019d11a795f/" target="_blank"><font face="Verdana">http://www.fs2you.com/zh-cn/files/787f2cb8-5279-11dd-9fd9-0019d11a795f/</font></a>&nbsp;<br />
</font>或：<font face="Verdana"> <font face="Verdana"><a style="text-decoration: underline" href="http://www.gamedev.net/community/forums/topic.asp?topic_id=500691" target="_blank"><font face="Verdana">http://www.gamedev.net/community/forums/topic.asp?topic_id=500691</font><br />
</a></font></font>
<img src ="http://www.cnblogs.com/ArenAK/aggbug/1243693.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41924/" target="_blank">[新闻]中国软件协会：SAP羞辱国产软件是不正当竞争</a>]]></description></item><item><title>Flock of Birds——总结使用过的虚拟现实设备之二(A Brief Summary of Several VR Devices) </title><link>http://www.cnblogs.com/ArenAK/archive/2008/06/30/1232765.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Mon, 30 Jun 2008 15:05:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/06/30/1232765.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1232765.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/06/30/1232765.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1232765.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1232765.html</trackback:ping><description><![CDATA[摘要: 讲解了Flock of Birds跟踪器的优缺点，着重描述了其使用步骤。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/06/30/1232765.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1232765.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41923/" target="_blank">[新闻]福布斯：Facebook网站十大最火爆游戏</a>]]></description></item><item><title>多通道软件同步——代码设计</title><link>http://www.cnblogs.com/ArenAK/archive/2008/06/18/1224567.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Wed, 18 Jun 2008 04:49:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/06/18/1224567.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1224567.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/06/18/1224567.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1224567.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1224567.html</trackback:ping><description><![CDATA[摘要: 本文主要说明用软件实现多通道同步时代码设计的思想，其涉及到两个层次：DataLock、SwapLock。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/06/18/1224567.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1224567.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41922/" target="_blank">[新闻]谷歌允许用户评论搜索结果调整顺序</a>]]></description></item><item><title>多通道的同步问题</title><link>http://www.cnblogs.com/ArenAK/archive/2008/05/09/1189610.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Fri, 09 May 2008 04:51:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/05/09/1189610.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1189610.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/05/09/1189610.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1189610.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1189610.html</trackback:ping><description><![CDATA[摘要: 对于一个通道对应于<一台计算机、一个显示器>的多通道系统，同步问题包括三个方面或者说是涉及到三个层次：DataLock、SwapLock、GenLock。本文讲述三种Lock的作用，并重点叙述Genlock的实现方法。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/05/09/1189610.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1189610.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41921/" target="_blank">[新闻]Internet 另一超级漏洞被公布</a>]]></description></item><item><title>《自己实现EarthSculptor的Splatting地形》的源代码</title><link>http://www.cnblogs.com/ArenAK/archive/2008/04/21/1164726.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Mon, 21 Apr 2008 15:06:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/04/21/1164726.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1164726.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/04/21/1164726.html#Feedback</comments><slash:comments>8</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1164726.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1164726.html</trackback:ping><description><![CDATA[摘要: 《自己实现EarthSculptor的Splatting地形》的源代码与资源文件&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/04/21/1164726.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1164726.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41920/" target="_blank">[新闻]3 个独特的未来搜索引擎</a>]]></description></item><item><title>Interesting story about DI-Guy</title><link>http://www.cnblogs.com/ArenAK/archive/2008/04/05/1138102.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Sat, 05 Apr 2008 03:37:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/04/05/1138102.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1138102.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/04/05/1138102.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1138102.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1138102.html</trackback:ping><description><![CDATA[摘要: Interesting story about DI-Guy: Badler and DI-Guy, me and Badler.&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/04/05/1138102.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1138102.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41919/" target="_blank">[新闻]诺基亚新机N85 N79发布</a>]]></description></item><item><title>利用billboard实现云的仿真</title><link>http://www.cnblogs.com/ArenAK/archive/2008/03/25/1122056.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Tue, 25 Mar 2008 13:57:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/03/25/1122056.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1122056.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/03/25/1122056.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1122056.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1122056.html</trackback:ping><description><![CDATA[摘要: 仿照微软模拟飞行2004，利用Billboard实现的云。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/03/25/1122056.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1122056.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41918/" target="_blank">[新闻]数据库市场:微软和甲骨文快速进步 威胁IBM</a>]]></description></item><item><title>OST试验版</title><link>http://www.cnblogs.com/ArenAK/archive/2008/03/19/1113493.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Wed, 19 Mar 2008 10:49:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/03/19/1113493.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1113493.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/03/19/1113493.html#Feedback</comments><slash:comments>3</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1113493.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1113493.html</trackback:ping><description><![CDATA[摘要: 海水特点：无限大+反射+折射+与陆地衔接处深度处理+太阳光<br>天空特点：24小时天色变化，用Ogre的一个工程Caelum改造。<br>地形特点：不连续LOD，多重纹理Splatting。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/03/19/1113493.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1113493.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41917/" target="_blank">[新闻]深度分析：全球千亿美元市值IT企业7月榜单点评</a>]]></description></item><item><title>透视校正插值（Perspective-Correct Interpolation）</title><link>http://www.cnblogs.com/ArenAK/archive/2008/03/13/1103532.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Thu, 13 Mar 2008 04:56:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/03/13/1103532.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1103532.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/03/13/1103532.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1103532.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1103532.html</trackback:ping><description><![CDATA[摘要: 讲解透视校正插值。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/03/13/1103532.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1103532.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41916/" target="_blank">[新闻]中移动上半年净利549亿元 每天盈利3亿</a>]]></description></item><item><title>Ogre中在SceneNode节点旁显示二维字的代码</title><link>http://www.cnblogs.com/ArenAK/archive/2008/03/09/1097913.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Sun, 09 Mar 2008 14:52:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/03/09/1097913.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1097913.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/03/09/1097913.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1097913.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1097913.html</trackback:ping><description><![CDATA[摘要: 在Ogre程序中显示二维字的一种方法，在SceneNode节点旁显示二维字，对MovableText类进行了修改。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/03/09/1097913.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1097913.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41915/" target="_blank">[新闻]中国移动谋划推出Web2.0产品mspaces.net</a>]]></description></item><item><title>Perlin噪声</title><link>http://www.cnblogs.com/ArenAK/archive/2008/02/21/1076847.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Thu, 21 Feb 2008 13:18:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/02/21/1076847.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1076847.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/02/21/1076847.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1076847.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1076847.html</trackback:ping><description><![CDATA[摘要: 讲述Perlin Noise的概念与生成方法。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/02/21/1076847.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1076847.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41914/" target="_blank">[新闻]奇虎诉瑞星侵犯名誉权 瑞星称是恶人先告状</a>]]></description></item><item><title>虚拟现实现状——设备篇(译：State of VR-Devices)</title><link>http://www.cnblogs.com/ArenAK/archive/2008/01/25/1052233.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Thu, 24 Jan 2008 16:13:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/01/25/1052233.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1052233.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/01/25/1052233.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1052233.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1052233.html</trackback:ping><description><![CDATA[摘要: 介绍目前虚拟现实的主要设备---种类、产品和厂商、研究机构。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/01/25/1052233.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1052233.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41913/" target="_blank">[新闻]报告称全球企业用户已开始接受微软Vista</a>]]></description></item><item><title>多线程中Sleep函数的调用</title><link>http://www.cnblogs.com/ArenAK/archive/2008/01/10/1034192.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Thu, 10 Jan 2008 12:48:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2008/01/10/1034192.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1034192.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2008/01/10/1034192.html#Feedback</comments><slash:comments>2</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1034192.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1034192.html</trackback:ping><description><![CDATA[摘要: 在图形与虚拟现实程序中创建多线程时Sleep（）函数的使用。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2008/01/10/1034192.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1034192.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41912/" target="_blank">[新闻]2008年8月27日IT博客精选</a>]]></description></item><item><title>用WiiRemote进行头部跟踪（Head Tracking for Desktop VR Displays using the WiiRemote）</title><link>http://www.cnblogs.com/ArenAK/archive/2007/12/31/1021577.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Mon, 31 Dec 2007 05:09:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/12/31/1021577.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1021577.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/12/31/1021577.html#Feedback</comments><slash:comments>1</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1021577.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1021577.html</trackback:ping><description><![CDATA[摘要: 用WiiRemote进行头部跟踪（Head Tracking for Desktop VR Displays using the WiiRemote）&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/12/31/1021577.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1021577.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41911/" target="_blank">[新闻]谷歌参与铺设亚洲海底光缆 谋求服务增长</a>]]></description></item><item><title>CyberWalk</title><link>http://www.cnblogs.com/ArenAK/archive/2007/12/21/1009606.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Fri, 21 Dec 2007 11:29:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/12/21/1009606.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/1009606.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/12/21/1009606.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/1009606.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/1009606.html</trackback:ping><description><![CDATA[摘要: CyberWalk，真正的实现人在虚拟现实场景中的漫游。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/12/21/1009606.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/1009606.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41910/" target="_blank">[新闻]亚马逊宣布已收购图书社交网站Shelfari</a>]]></description></item><item><title>分析碰撞检测库Opcode</title><link>http://www.cnblogs.com/ArenAK/archive/2007/12/10/990063.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Mon, 10 Dec 2007 15:38:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/12/10/990063.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/990063.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/12/10/990063.html#Feedback</comments><slash:comments>8</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/990063.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/990063.html</trackback:ping><description><![CDATA[摘要: Opcode是一个开源的碰撞检测库，其最大的特点是占用内存少（与其他的碰撞检测库相比而言），对一个完全二叉树中的每个三角形仅用20字节。本文分析其碰撞检测过程和内存优化方法。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/12/10/990063.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/990063.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41909/" target="_blank">[新闻]福布斯：微软背上的"猴子"</a>]]></description></item><item><title>用NVPerfHUD来分析3D程序</title><link>http://www.cnblogs.com/ArenAK/archive/2007/12/02/979978.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Sun, 02 Dec 2007 06:01:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/12/02/979978.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/979978.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/12/02/979978.html#Feedback</comments><slash:comments>4</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/979978.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/979978.html</trackback:ping><description><![CDATA[摘要: 介绍利用NVPerfHUD查看每帧的渲染情况和分析性能瓶颈。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/12/02/979978.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/979978.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41908/" target="_blank">[新闻]Wikipedia 已经支持iPhone</a>]]></description></item><item><title>光照模型的总结</title><link>http://www.cnblogs.com/ArenAK/archive/2007/11/26/973365.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Mon, 26 Nov 2007 15:33:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/11/26/973365.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/973365.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/11/26/973365.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/973365.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/973365.html</trackback:ping><description><![CDATA[摘要: 对实时三维渲染中常用的光照模型做个总结。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/11/26/973365.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/973365.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41905/" target="_blank">[新闻]Google搜索引擎正式加入搜索建议功能</a>]]></description></item><item><title>Ways of stereo viewing</title><link>http://www.cnblogs.com/ArenAK/archive/2007/11/12/957149.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Mon, 12 Nov 2007 11:23:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/11/12/957149.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/957149.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/11/12/957149.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/957149.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/957149.html</trackback:ping><description><![CDATA[摘要: 介绍了立体显示的几种常用方法.&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/11/12/957149.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/957149.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41904/" target="_blank">[新闻]张朝阳：不断的自我删除</a>]]></description></item><item><title>总结使用过的虚拟现实设备(A Brief Summary of Several VR Devices)</title><link>http://www.cnblogs.com/ArenAK/archive/2007/11/10/955088.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Sat, 10 Nov 2007 05:29:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/11/10/955088.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/955088.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/11/10/955088.html#Feedback</comments><slash:comments>0</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/955088.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/955088.html</trackback:ping><description><![CDATA[摘要: 对使用的虚拟现实设备进行总结，列出主要参数，分析其优缺点，本篇主要讲了5个头盔显示器。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/11/10/955088.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/955088.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41903/" target="_blank">[新闻]Photoshop/Premiere Elements 7正式发布</a>]]></description></item><item><title>一种实时海水的实现（Impletention of ocean water based on projected grid)</title><link>http://www.cnblogs.com/ArenAK/archive/2007/11/07/951713.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Wed, 07 Nov 2007 01:02:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/11/07/951713.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/951713.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/11/07/951713.html#Feedback</comments><slash:comments>10</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/951713.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/951713.html</trackback:ping><description><![CDATA[摘要: 在Ogre上实现一种无限大面积的海水,基于Projected Grid思想,可同时运行在Opengl和D3D模式下.&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/11/07/951713.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/951713.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41902/" target="_blank">[新闻]雅虎工程师不堪猎头骚扰发布奇特简历</a>]]></description></item><item><title>自己实现EarthSculptor的Splatting地形</title><link>http://www.cnblogs.com/ArenAK/archive/2007/10/23/933983.html</link><dc:creator>ArenAK</dc:creator><author>ArenAK</author><pubDate>Tue, 23 Oct 2007 05:41:00 GMT</pubDate><guid>http://www.cnblogs.com/ArenAK/archive/2007/10/23/933983.html</guid><wfw:comment>http://www.cnblogs.com/ArenAK/comments/933983.html</wfw:comment><comments>http://www.cnblogs.com/ArenAK/archive/2007/10/23/933983.html#Feedback</comments><slash:comments>17</slash:comments><wfw:commentRss>http://www.cnblogs.com/ArenAK/comments/commentRss/933983.html</wfw:commentRss><trackback:ping>http://www.cnblogs.com/ArenAK/services/trackbacks/933983.html</trackback:ping><description><![CDATA[摘要: 在Ogre地形的基础上利用HeightMap、ColorMap、LightMap、DetialMap实现了EarthScultor软件中的地形。&nbsp;&nbsp;<a href='http://www.cnblogs.com/ArenAK/archive/2007/10/23/933983.html'>阅读全文</a><img src ="http://www.cnblogs.com/ArenAK/aggbug/933983.html?type=1" width = "1" height = "1" /><br><br><a href="http://news.cnblogs.com/n/41901/" target="_blank">[新闻]Facebook注册用户增至1亿</a>]]></description></item></channel></rss>